package  
{
	import flash.display.MovieClip;
	import flash.display.Sprite;
	/**
	 * ...
	 * @author ...
	 */
	class Level_Base extends Sprite
	{
		
		public function start(): void 
		{
			
		}
		
		public function update() 	: void {}
		public function terminate() : void {}
		
	}

}